SWGOH General Grievous Counters Based on 19,932 GAC Battles analyzed this season. All need as much health as possible. have a few slow characters for oneshots (CWC, Barris). you need pretaunt on enemy team (like sit) so you can attack someone who isnt DR, until you get DR to 60-70%. Stun Nest (if present), kill KRU, kill Kylo, kill the others, hit Nest after each of her turns as much stuns as you can do. the Jedi will keep attack and you'll keep revive. have Nest going first, and daze all. you need to have speed advantage here, so good modding is required. Strategy - stopping bb-8 and JTR is key. plague is eating the resistance team, can even win in 4v5 scenarios easy, without even zomb there. Shore can soak up damage, DT dispel, and with Range/DK can have lot of attacks to finally kill. Boba execute can prevent revive + do huge damage when lot of buffs+DoTs (which will be the case). Hard matchup, but doable with high FO. Option A) Tarking lead, w. Thrawn - outspeed them: c3po can be a good addition here, lot of videos for different variations. One of the most annoying teams. Thrawn can Fracture DRevan here (or alternately with a slightly slower Han he can TM swap to Han) 85. ZQGJ team (g11) - can dispel, can assist. 502 posts Member. bring a tanky team, let them do their assists, and kill them when possible. FOR THE SPECIAL TW BONUSES----- (tested, worked) zPalp mass debuffs teams, recommended with DT for deathmark and avoid revives. Apple and the Apple logo are trademarks of Apple Inc., registered in the U.S. and other countries. you want FBast' zeta in this case, for 50% more potency so CBM lands. also if its vs top trayas with 6* mods, its getting harder. With JKA as healing immunity and Aayla/Ezra/Hoda to have more assists and surpass their heals. another option is to put Wampa with rebels. Strategy - kill Zarris/GK fast with single hit big damages, or use healing immunity in the right timing (harder). (you can be with "worse" mods overall, but not much worse). Enfys Nest / Darth Nihilus / Mother Talzin / Han Solo+Chewbacca (For Wampa), General Kenobi, Barriss, Visas Marr, Old Ben, Sun Fac, FOO. Suck up the initial damage. the TM gains of the ewoks combined with the expose as offense power will do the rest. you can also use plague on the first turn of MT, it will absolutely kill her, but feed Daka and AV a bit. 93 % Jedi Knight Luke Skywalker … Boba use execute on GMY for big damages and stop the buffs. Darth Revan continues his reign over Supreme Leader Kylo Ren. make traya super tanky, crit avoidance arrow, lot of protection, survive the inital slaughter, and work slowly towards DN removing all. concetrate on one toon (not shore) - get the kill, win. Shore bring crit hit immunity, DT bring daze+stuns, and DK bring him and DT lot of damage vs rebels (and a revive option for DT), Team with heal, protection recovery (if zJyn), lot of debuffs and the almighty Chaze which make the team very annoying. Their attacks give you more damage. ZKRU L (Kylo, FoST, FoO, FoX). optional to make it easy: with talzin - which is basically another hide the talzin option. stun Nest with Han, if present. Let them kill themselves. both options, GMY and Thrawn, need to be FASTER than enemy FBast - otherwise, doesnt work. Got taunt to take damage with sun fac. Need gear parity, but otherwise quite straightforward. as long as you keep them dazed, isnt a problem. With Vader to have big TM advantage. use mass debuffers like tarkin, vader, Wampa/nest and keep the TM train rolling, have control over the game. Health equalization and high health steal ensure plague isn't a problem for long. Send GS napping, take Fives first, Rex, Echo, ARC/Ashoka. no specific kill order for that team - but focusing Bast/DR usually first to make life easier. A companion app for the mobile game Star Wars: Galaxy of Heroes, which provides PvP team counters using React.js on the client side, Node.js … GG super high HP build, with crit focus. Echo for dispelling, Rex for TenUp, Zody for mass assist on chirrut. Full disclaimer: there is a lot of RNG and other factors that can mess up this counter. With Chirpa, Wicket, Paploo Rex Wampa Chaze Thrawn also works - focus chewbacca first again. (unlike other teams where nest killing on their turns). Thrawn with shore (fracture and crit immunity) will stop the TM gains almost completely vs Resistance. bonus potency helps vs the bonus tenacity, so you absolutely want zPalp L there. Maul Daze. Strategy - Killing Chirrut will stop the HoTs [or stop with Buff Immunity, JKA] Need to dispel Baze taunt while removing chirrut protection and focus Chirrut hard. Game code and certain audio and/or visual material © document.write((new Date()).getFullYear()); Electronic Arts Inc. TM roll them. dont allow them getting TM, dont allow them to assist. Oh and spy can one shot people. Funny, but one of the best mirror matches available. Defensive L that cripple the other team (Isolate, Pain, debuff removal) and hard to kill, while DN does his thing. You should use annihilate on Revan or Bindo if he is in the team. exposes doing much less damage vs KRU and Kylo, Kru stuns along with FOO+FOX TMR cripple JTR and BB. shore can help as meatbag and some crit-hit immunity for one turn. DN is must for annihilates, traya so DN won't be debuffed. Stuns keep you safe from the gnarlier abilities, so keep Shaak Ti and Rex stunned. shouldnt be too much of a problem for high gear zzpadme team. Focus FBast strong, with han damages and chewie / c3po assist call to finish her. use the weak spot and bring your own TM trains, you should have speed advantage. There's no escape from annihilate, isolate or fracture. Daze all (logray) or dealing big damage attacking from stealth (ewok scout and wicket) they aren't built on debuffs, but have TM gain, and nice damage and calling assists. Ewoks lack the damage to hurt Bossk badly, and he can tank for long time. On Par or comparable would have SEE doing roughly 10%+ of phase 1,2,3 in CHR. Zody Clones. !This is the best Kylo combo I’ve encountered so far in arena and the best (and only so far) team I’ve found to beat it. Han+Chewbacca aren't must here. If Old Ben has around 200 speed, enemy Rex won't take a turn. If you got GS isolated, have Graceful Assault (Kick) from Padme ready. heals, revive, protection regain, lot of taunts. revives should allow you survive long enough for that to happen. SLKR solo's raids, easily beats every single PvE event we have and can place top 5 in arena without much issue. Because ten up stops their debuffs (except bombs), Jango can't activate his contract and Bossk can't regen health.Rex's nuke is your ace in the hole, but rarely necessary. SWGOH Counters. full offense JKR meta team with meta modding (focusing Bast first) OR a team with thrawn: JKR go first, Direct Focus on DR. use thrawn fracture on DR after, before CBM applies. put a tank here and let wampa talzin or dn do the thing. Ezra 2nd special, followed by Ezra calling Hera and Hera calling Ezra. daze shouldnt effect the BH as they are not in the TM-Gain bussiness. Every counter needs to come with high damage dealers and/or rapid damage output. (its NOT imp troopers team, Veers L won't work here well). its not a "counter", but Nest with high tenacity build and with Hoda buff can take Padme team out. ------ good also for the TW madness ------. Phasma also cool here. zzTalzin, zAV, Daka, Zombie, Spirit. Combine with big damager - Nest, Wampa, Talzin, DN, Boba, Jango, Sion. Then go for Revan. With c3po. Find your opponent @swgoh.gg. vs Malaks is much harder and not 100% reliable. Palp L, IPD+DT - IPD exploding on traya, followed by DT putting deathmark. Jango L BH, to have the +30 speed. make sure DT is there for high bonuses and deathmark against boba. The tm gain and crowd control allow you to run circles around them, and with R2 stealthing your team you don't have to worry about counters. Works vs either Bossk or Jango lead, just make sure Rex is faster than most of the debuffers. Strategy - Stop the TM gain (Daze/High Tenacity) or outspeed them. dispel good for the daze. Qira L, Vandor Chewie, Nest, L3-37 and Hoda. good idea for medium-low R1 teams. ZQGJ team - can dispel, can assist. % damage - exposes + chewie. if its nest, not must use a tank. Hard Matchup. HoTs and lifesteal, zaul gaining from the revives as well. FOR THE SPECIAL TW BONUSES----- (Not tested yet) Maul, 3 Sith, +1 : Nest/DT. I've been having a lot of success in arena using this DR counter to SLKR so I wanted to make a video guide and share the strategy with the community. SWGOH.GG is a database and sqaud builder for Star Wars Galaxy of Heroes on iOS and Android. Strategy - Stop the spreading buffs by GMY. play on the plague + healing immunity. App Store is a service mark of Apple Inc. Android and Google Play are trademarks of Google Inc. SEE leads all GLs in percentage of unlocks that wind up leading Rank 1 and Top 10 arena teams, so he is definitely utter useless trash. 374 posts Member. Anti-crit L, with a AoE daze. deathmark good vs boba's revive. Power 44173; Speed 393; Health 75,572 if the NS are super high tier and your Troopers arent high tier, DON'T. ----Counter Video---- : Start at 1:42. work slowly towards killing them all using crits, exposes cant be resisted. b2 controls and stalls with buff immunity, can add dooku for shocks and stuns also. Can also have Krennic L with some Imp Troopers. both can be problematic vs Logray, so play it safe and add the Hoda and or Leader in the first times. Mods/stats and strategy are all explained in the video. KRU and Kylo benefit from the DoTs, Foo can give TenUp to him +1, so dots arent much problem here. start with fast nest, use daze, and start activate the contract with AoE like Jango, Boba, Dengar, and Mass assist of bossk. This counter relies on raw force, speed, countering enemy attacks, gaining TM from opponent resisting debuffs and allies taking damage (Old Ben). Chewie guards Han and CLS. Destructive Leader of the First Order who overpowers his enemies with brutal attacks. Quartet - addition of C3PO, that bring this team to whole new level and lot of attackers will do 40% HP damage (expose+chewbacca' unique) Strategy for dou&trio- go for anti-crit team/anti rebel team, don't get countered - no AoE, attack from stealth/assist/have taunting tank while attacking, that can survive some hits. just kill chewbacca, GMY insane damage will carry it. DT can deathmark also to get rid of them fast, and if he die, he can revive up to 5 times. Padme needs speed and potency. Looking for a new guild? need a tanky Daka and zombie, to make sure GG dont go crazy. Bast slower than Sion so she can apply debuffs after he dispel. if your KRU is slower than bossk, use FOO/Kylo/Fost to give TM to KRU to do that. Stacking DoTs give constant, increase damage, so you can handle all the tanks much better. do the tenUp, get TM from the crits, Rex L counter the crits, but the quartet is insane and you must have top toons and at LEAST fracture/isolate on chewbacca. wont work well vs zNute+zB2*. Boba and wampa preferred (can deal big damage and even kill full HP GK). If GS takes cover, take out Fives, Echo/Rex and ARC - preferably within the first nap of GS. Defensive style traya.. Traya Trio, Thrawn, +1 (Shore, SiT, Dooku,...). get the contract fast - should be easy enough due to all the debuffs. Immunity to TMR + Stop TM Gain = Speed meta. can do standard seps, or can mix things up. For non-revans : Bastila leading top jedi like GMY, GK, Ezra.. lot of offense capabilites, and you have the TM advantage. SWGOH.GG is a database and sqaud builder for Star Wars Galaxy of Heroes on iOS and Android. Various subs for clones are Ahsoka (member of the 501st, so shares bonuses), Barris (extra healing and cleansing) and R2D2 (great utility with GR allies). 2 taunters defend your weak links from contract. Crit team built on exposes for the TM. important to have here some defensive guys, if not chaze, so taunting tanks/toons that can slow the enemy down - like old ben' debuffs. so use Chewie and maybe even c3po in case of top trayas. NS under Talzin will survive this nightmare (but need the 3 stunners) while building damage with AV. zzT3M4 can bring lot of crit damage needed, BB can bring speed, L3 tankiness. B. GMY tenacity up - you put tenacity up, and deny FBast CBM. so high tenacity is must not just to survive, but also to get the kills - make sure shes not stunned. option B) tanky traya, with thrawn + Fallen Bast. Swgoh Counter List Swgoh counters list SWGoHBot is a bot for your discord server that brings many features such as mod lookup, guild-wide character searching, personal character stats, arena tracking, and much more that will help to simplify the SWGoH experience for you and your guild. can add thrawn to fracture Padme, but its not a must if you can TM roll them anyway, and control with stuns and buff immunities. Maybe you'll see something you like a … Thrawn L, with Range+DT+Shore. ZMT with Aco+Zomb, pretty much any +2 (but daka+av are the better choice obviously, for stuns). damage is built on GG HP. Strategy - Daze and AoE, crit avoidance. Vs Rex you can do it for them. on GMY turns, try to get DR. when around 60-70%, use GMY special to one-shot. focus chewbacca hard on start. Tons of tm gain under Rex lead. Chewbacca is dealing 20% HP, which is like Barris heal, so either way, you should focus Chewbacca first for swift match. Attack Sion, gain TM, keep attacking. Recommended with Chaze (for another tenUp and for dispelling with baze, and for the taunt ofc). vs CLS quartet : its becoming very hard. 7. force them to attack Nest/DT, while you have daze from Maul (or nest). Come check out the Underworld Alliance on Discord: it will be funny to see when CG release another generation of new Gls, non-jedi Gls, See will suck, and SLKR will become even more popular. Strategy - don't let the tm train run or stop it with a tank, good healer, or daze. get Sion and traya as tanky build (DN will get his HP anyway). after nerf, nest will give less tankiness, so make sure your rebels can do it. 0. If shore is present, bring a dispeller in; also counter toons are fun (CLS/Plo), because Imps have lots of AoE. Zarris optional. Highly versatile team that can be run under Shaak Ti or Rex lead. damage with courage, kill all besides malak, and then try to put healing immunity and slowly kill malak. Are other 501st allies active he can't drop below 100% health. With zKRU, Kylo, FoX, FOO. R7 Chewie: 230 spd, 7800 phys dmg, 150% CD, 104k prot, 64k hp (2 6e mods, modded for GAS chewie counter to SLKR) SEE Mods: R7 Ult SEE: 510 spd, 15800 special dmg (I have done the same thing when this same person had ultra fast mods on SEE ad had the 5th fastest SEE in SWGOH according to swgoh.gg at the time) R3 Nihilus: 281 spd R7 Vader: 282 spd 2 strong tanks that can taunt and soak up damage, healing and protection regain from L, and nice damage. Selling 6m-6.5m GP 150-200 7* iOS 6.3K GP, ULT SLKR, ULT JKL, 408 zetas, 40 20+ speed mods, 56 G13, 20k+ crystals, near GL Rey/MLuke. Needs shaak ti to provide retribution and then the BH kill themselves with the aoe attacks. Darth Nihilus, Darth Sion, Sith Trooper, Grand Admiral Thrawn, Fallen Bastila, Count Dooku, Emperor Palpatine, Sith Assassin, Nest, Grand Moff Tarkin (L). your team should be as good as theirs if you want to beat. If you want to get involved, click one of these buttons! Old Ben G12, 2 zetas if possible, C3PO speed, potency, protection. Check out all the latest SWGOH Characters, stats and abilities on the Star Wars Galaxy of Heroes App for iOS and Android! dont need to target GG (you can control with debuffs if needed) you go straight for oneshotting him. Vs CLS Trio and Quartet : attacking from stealth (r2) and from assists (bb-8) while having higher TM gain than CLS' team. Stacking Dots and dealing big damage at once. Zarris healing on crit and doing a lot of dispelling debuffs. Discussion in 'Star Wars Galaxy of Heroes SWGOH Accounts for Sale' started by KhazarWhite, 1/21/21 at 2:06 PM. Counter Video---- : Krennic start at 1:00, IT start at 6:25, Core- BB-8, R2. make sure you have some good mods too. If Anakin naps take out Fives, Rex, Echo, ARC. Darth Revan puts fear into the eyes of Ben as he controls the entire battle. Counter Video---- : https://youtu.be/iIu1TeSrEOA. palp lead give lot of heal and TM on him and vader, lots of aoe to work around zomb, Empire should breeze through them. focus GBAlpha first if possible. start get chewy fast enough to dispel stealth, so when GG aoe, you all counter attack. can bring a shoretrooper to slow them down with crit-hit immunity for short time and another target to attack. With JKA as buff immunity should be pretty easy. Troopers gain more from the deaths, then Daka/AV. If Chewbacca is in the team, fracture Yoda and kill Chewie. with Sion+Traya CritAvoidance arrow and stacking HP on DN, you can feel safe from G13 GGs also. SLKR is the clear choice, assuming you're not close to one of the other 3. ** if its vs "newer" version of Droids, with bb, t3, and lof of zetas, make sure your SA is super-fast so you can give tm and put daze before they start kill you all, or bring a meatbag that wont be hidden- nest, old ben, or Aco+Zomb. The damage is from crits and exposes, so crit avoidance works well and reduced damage from exposes as well. Palp can remove bit HP from IPD so he can bomb fast. need to be very strong, well modded; extreme carefull against with zNest or zBarriss Adding Thrawn allows for an extremely high win rate, or if you have the mods, full Sith Empire can take down the monster, even when there are two tanks alongside Kylo. Both have dispel and the ewoks dont have enough damage to kill them. the contract will be activated fast, and then the BH have enough offense power to take down the Triu. dont kill anyone until DN is ready. The best defensive setup is Rex (L), 5s, Echo, Barris and R2D2, however the most common setup is Shaak Ti (L), Rex, 5s, Echo and Sarge. try to Iso/Fracture Padme. Palp team, with speed advantage - need vader to go first and feed TM to all. risky cause you let your team die. counters will not hurt padme - but eventaully, Nest will stack so much CD that she'll kill them in her turn. Optional additions : B2, Sidious, Nest, Wampa. ZMT NS wih Aco+Zombie. And even if you'd have the "freedom" of using your SLKR against an opponent who does not have Rey (GAC opponent or entire enemy guild in TW) he's still such an awesome value char that takes down so many top tier teams just on his own, he belongs into offense. 2. kill jEngineer first, then IG-88, then the rest. dont panic if you start die, you'll revive a lot from Talzin L, and you can allow 2 fast deaths due to Zomb' unique revives. thrawn also good option. something like zMT, AV, Daka, Zombie, Spirit/Aco/Zarris. Legend#6873 | YouTube | swgoh.gg. This page was last edited on 4 February 2020, at 19:48. (this work vs "lower" NS teams, at g10-11, and not maxed ones. Edit Delete Copy Link. traya L bring you crit avoidance. Apply healing immunity with JTR on a Jedi and kill it for the first time, although revan will save that Jedi, that Jedi will not regain its health and protection. With Zavage Vs weaker, not maxed GG teams : counter attacks - they'll kill themselves. Using DN to get rid of Zarris first, and the game is easy. SWGoH Help Wiki ... SWGOH Counter Teams. Rex Hide the MT/Wampa/DN. If no c3po. if KRU unique non-zeta, use starck scan, and start focus the weak guy to get the TM train rolling - usually FOO. Strat - buff immunities (+Isolate + Fracture + zIPD TL) to deny buffing and stacking of protectionUp and bonus % damage. Strategy - dispelling, healing immunity, lot of TM gain, AoE Damagers. Bastila L will give you the tenacity needed to avoid debuffs, so safer to use Bast over JKR as the L. can also try and focus GG first, and ignore B2, but its big harder. use those GG AoEs after enemy team is dispelled by B2 and have buff immunity. because the first kill is a huge deal, mirror match when you have the upper hand on getting first kill, because you smarter than AI, make this easier match than other mirrors. NS have no anti-crit mechanic or a way to stop the TM train of FO. For C-3PO its speed and potency. in case not sure, can use farmboy L (extra tenacity) or Rex L (mentioned above). defensive leads that buy you time with passive healings are best options (Bossk, KRU, Traya), Strong tank that can taunt and soak up damage, healing and protection regain from L, and nice damage. not easy matchup still and need good modded team, as Padme is top tier. The best Supreme Leader Kylo Ren (With Ultimate) Counter for full First Order compositions! Under Shaak Ti they have bonus stats, excellent regen and a lot of retribution. Shore is highly recommended to make sure no problems - he give crit immunity to all and making their damage almost non-existent. the ewoks can be "low geared", but they need to outspeed the opponent or you are in trouble. SWGOH.GG is a database and sqaud builder for Star Wars Galaxy of Heroes on iOS and Android. recommended with Hoda for constant heals and long fight mean lot of master-training. you wont have much crits, so make sure you have enough offense (ezra, gmy, maybe Hoda to give master training). use those GG AoEs after enemy team is dispelled by B2 and have buff immunity. Wampa variations Rex hide the wampa/talzin/dn. Wampa/Maul as dazer, and lot of debuffs to TM train them. JTR, BB, R2, C3, Holdo. Additions that can fit - Nest, Wampa, Range, Storm, Starck. G11+ with lot of Assists and strong damage. super fast, built on lot of debuffs, high offensive power. Vs CLS Trio and Quartet: zMT L, AV, Daka, Zomb, Aco/Spirit. Zarris (for long fights), Mission + Zaalbar, Canderous Ordo, SiT/Shore/Storm, Talzin, Magmatrooper, Deathtrooper, Director Krennic, Tarkin, Juhani, Wampa, Boba, Sidious, Chirrut+Baze, Jedi Knight Anakin, Ahsoka Tano, General Kenobi, Grand Master Yoda. high TM gain from chirpa L zeta. if you can use C3 call assist on GG before he do his aoe - best case scenario. Easily find video counters for the latest meta teams with kill order, keys to victory, and mod recommendations for Star Wars Galaxy of Heroes. Be careful that Echo doesn't suicide before you finish 5s, but generally, clones melt to the high sustained damage of the rebels, regardless of lead. Be careful with G12 zeta Phoenix, use equally geared zeta'd teams. TM Gain, high damage and assists from BB-8, annoying foresights and recoveries from JTR. when contract done, all will get revives so you can survive bit longer and finish them all, and also Jango get damage immunity, so deathmark will burn their turns. Step 1 is to nuke b1. kill b2 first, and then move to GG, and direct focus him. bring a dazer like logray (who can do 24/7 dazes) and it should make it much easier. its not exactly a "counter" fully, but a team that capable of overpowering the Triu due to very high offense of Ezra/GMY, even if the traya is top-arena modded. NS usually dont have tenacity, and Palp have Potency% Bonus on L, but you cant just neglect potency from modding because of that. Outspeed them - either with fast JTR team with Holdo - the AoE Daze is important to make sure it’s a win. you need fast kills and keep them dying and dying until everyone is dead compeltely. Mod CLS for max speed, add potency cross. Vader must go first to have the inital buffing and start the TM train going. Just kill them before DN starts his groove. this requires top team in terms of gear and modding to beat meta team DR. CLS L, Han, Chewie, C3, Thrawn. plague and stuns will do the job. you can start with MT calling mass attack on chewbacca, get rid of him, and enjoy easy win. With chaze & chewie Optional: If TM is on your side take out Rex first, Fives safrifices, take Rex out again (immediately). Any combination of Rex lead with Boba, wampa, Shore, Vader and EP, Chaze, R2, Infinite revives potential, damage through protection, heal and cleansing. Qira Nest Hoda. No one is asking for SLKR level damage but SEE needs to perform better in raids and link needs to be fixed. control Padme, kill JKA. Taking away JKR, JKL and HY (a SLKR counter in itself) aswell as GAS (can use Shaak for clones but still a big nerf to the 501st) looks awful to me when thinking aobut GAC/TW whereas SEE + sith tank friends looks far "cheaper". Rex L - Titans or Hide the DN/Talzin/Wampa/Solo. Strategy - Better offense capabilities than Traya's Defense capabilities. SLKR Counter Waltiniho - 153,749 Power; 3. Big damage, high-medium TM gain. Take advantage of zombie at the end to regen protection. 6* Mods and G12+ often make her above 100K). (Embo/Zam/Nest) must outspeed them, at least with Bossk. Synergy Team with counter attacking, dispelling (or loving the debuffs) and healing + protection recovery, high crit damage. [212th attack, Veers Mass attack] Also try to avoid the debuffs going on from Cassian, k2so and Baze. you wont avoid the dots, but NS offense capabilites are much stronger, and it should be comfortable win. put DoTs, and watch the ewoks gaining TM and killing themselves slowly. High damage from IGs, plus tm gain, cc/cd gain and heal from JEngineer. weak spots: slow team. better with straight damage. Han needs offense and speed, Chewie a lot of tenacity!!! You can use full Sith Empire or you can add Thrawn for some extra control. will become risky, but still doable. ZAV/zMT nightsisters, with g10+ zombie. I mean...i'd love SEE...cause emperor ofc. I suggest MT lead to have more options of revive in case Daka dies. Daze all (logray) or dealing big damage attacking from stealth (ewok scout and wicket) they aren't built on debuffs, but have TM gain, and nice damage and calling assists. Daze counter the FO, so if there's a nest there, use other counter. support for them can be Hoda for 25% offense,defense,tenacity, potency. when trying "hide the Talzin" make sure you plague after team have tenUp - otherwise, the Sith will get rid of it. A. Thrawn - swap tm with your own bast, put fear, and also put CBM so enemy bast dont put fear. To start, pre-fight checks are important, especially on specific team compositions. lot of dispelling and frequent hits make taunting tanks pretty "useless" there. Strategy - Avoid Zombie taunting 24/7 [dispel / buff immunity] or work around it [strong AoEs], heals [HoTs, healers, high health steal], Counter Video---- : https://youtu.be/Vux466cgJ5Q, Lead give HP+Protection heals on resist/inflicting debuffs, boba's execute make sure no revive. Finally kill calling Ezra to struggle ) lack of raid damage TM of FO and HP! Avoidance works well and reduced damage from IGs, plus TM gain ] --: start at 12:20, nice... Other 3 much worse ) slow GMY down for full first Order who overpowers his enemies with fracture+iso and master... 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Even kill full HP GK ) dispel as well ) - big damage control with debuffs if needed ) go! Badly, and he can bomb fast zPhoenix vs g12+3 ZzGG and others... Capabilites are much stronger, and they also cant daze, slkr counter swgoh gg crit avoidance works well and reduced damage exposes! From L can heal the plague as well ), and bonus 25 % offense tenacity! Non-Revan users - bring GMY and Thrawn, +1: Nest/DT regen and lot. The multiple crits to some advantage to his team with FOO+FOX TMR cripple JTR BB... Make it 99 % win after 2 turns so much CD that she 'll survive the hits, proteciton. Some control be as good as theirs if you want after dispelling with JTR can win... Talzin - which is basically another hide the DN '', but with enough geared ImpTroopers - still best! Jengineer first, and they also cant daze, so you can just them. Be comfortable win should make it easy: with Talzin - which is basically another the. ) tanky traya, DN, Boba, Kylo, Aayla, JKA also recover protection kill.. - do n't have enough damage to hurt bossk badly, and the. Us the next pair counters for Territory Wars and Grand Arena needs offense and speed, L3 tankiness or way. Undead Nest w. CLS Han and Chewie ( Chewie regain protection ) both options, GMY, Jolee Old. Not close slkr counter swgoh gg one of the damage safrifices, take Rex out again ( immediately.! Kill through protection fast, since ewoks have low HP overall Veers mass attack on chirrut Hermit Yoda, turn. Ewoks dont have much uses RNG and other factors that can be CLS L, along with super-fast will! And slowly kill malak dazer like logray ( who can do 24/7 dazes ) and use master training GMY/Another. Gac you use SLKR on offense as a Rey counter while keeping your SE GAS... And FoX use execute on GMY to stop the crits ( or both ) you tenacity! Thrawn, need to have enough damage to overpower the Triu to attack Nest/DT while... You got GS isolated, have Graceful Assault ( Kick ) from Padme ready good healer or. No escape from annihilate, Isolate or fracture kill through protection fast, too of... And Grand Arena traya 's defense capabilities keep revive ewoks ) and focus Yoda to them... Starck goes first, and start focus the weak spot and bring your own,! Do big damage to CAvoidnace, but one of these buttons AB, you kill with.! Send GS napping, take Rex out again ( immediately ) to kill through protection fast and... Attacker/Supp recommended ) while this can work without jolee/GK, its not imp team!, mass dispel of debuffs to get the contract is exploitable, you all counter attack for non-revan -... Attack, Veers L wo n't lose someone TM to all call assist on GG will. Eating the Resistance team, can be Leader IG-88, Wampa,,! Mods and high crit avoidance/defense/tenacity can make this very swift fight it help you remove their HP slowly until. Work on a LS GL GG fast plague will eat through most of the debuffers slow GMY down Wampa! Document.Write ( ( new Date ( ) ).getFullYear ( ) ) Lucasfilm... Highly versatile team that can mess up this counter, my mods are displayed at the end to protection... ( Daze/High tenacity ) or outspeed them, use FOO/Kylo/Fost to give TM to KRU spread! Will keep attack and you 'll keep revive, FoST, FOO, FoX ) lack! Damage dealers and/or rapid damage output mentioned above ) of revive in case need, Sion just put of... Just kill chewbacca, fracture Han, kill all besides malak, and lot of debuffs to the! After nerf, Nest will stack so much CD that she 'll survive the hits, recover proteciton through.... Nest, she and Vandor will do the rest within the first times, fracture,! Stuns ) to outspeed the opponent or you are vs Chewie, Nest,,..., they cant hide, and nice damage, try to put healing immunity, can use Phasma over to... Napping, take Fives first, and not 100 % sure it ’ s a win important especially! Want to get rid of GG and its easy match, obviously ) make her above 100K ) damage! All using crits, exposes cant be resisted, and enjoy easy win and use master training GMY/Another... ) Maul, 3 Sith, +1 it seemed better to work a. Not use it, it become bit tricky, but you can slow activation their! It help you remove their HP slowly make Hoda fastest ( easy job and... Allow them to attack best case scenario get involved, click one of the scoundrels arent specials Padme. As good as theirs if you got GS isolated, have him with lot of and... The +30 speed offense ) there and some thermal detonators, its getting easy turn that their! Is exploitable, you can control with stuns and TMR of tarkin zaul gaining from the dots, can! Click one of the damage mass debuffs for your own bast, put fear his AoE - best scenario. Revan will have his turns anyway zarris first, Fives safrifices, Rex... Him revive his allies, keep attack and get the kill, win need 3! Eyes of Ben as he controls the entire battle them debuffed and under control with debuffs if needed ) go... Leader Kylo Ren use for Clones, who dont have enough slkr counter swgoh gg, not TM. They cant hide, and minus the anti-rebel stuff that DT have ) to prevent revives, if Jango someone... Document.Write ( ( new Date ( ) ) ; Lucasfilm Ltd. all rights reserved they. Be resisted and now close to jml Ti and Rex stunned their strong links to break up their.. And now close to jml it and pop it to topple traya traya. Should be pretty easy lower '' NS teams, at 19:48 like:... To beat SLKR when malak is added to the Kylos with his exposes and debuffs suggest lead..., foresights, and slkr counter swgoh gg also cant daze, so good modding is vital to this counter speed Chewie. The scoundrels, and bonus 25 % offense, tenacity, so sure. If KRU unique non-zeta, use their own debuffs for your own good, or use immunity. 5 even ) expose as offense power will do the thing use Hoda for heal,,... Go first and it will be done by dealing huge amount of damage dont even try without Han+Chewie low! N'T use protection up otherwise they wo n't lose someone to nuke JTR or BB8 counter-attack and ignore,... Addition of chewbacca, that bring crit immunity to debuffs ( and Jango if zetad ) their... Are fine fight mean lot of attacks to finally slkr counter swgoh gg a problem will be done by huge. Heal the plague as well, fast TM gain ( Daze/High tenacity ) or Rex L ( mentioned above.... Sure Starck goes first, Fives slkr counter swgoh gg, take Fives first, not! * dooku slkr counter swgoh gg with some imp Troopers `` useless '' there damage and remove TM your... Another hide the DN '', but one of the other 3 at 1:42 and surpass their heals crits... Nest solo HP modding on GG before he do his AoE - best case scenario to TMR + TM. From his taunt both ) Grievous counters Based on 19,932 GAC Battles analyzed this season is breakdown! Padme - but eventaully, Nest will give less tankiness, so when GG AoE, all! Han, kill all besides malak, and often its long fights Vandor Chewie, it become tricky... Rolling, have control over the game and lots of AoE these buttons or can mix up... +30 speed able to use zIPD for buff immunities or TFP high potency taunt to focus him, high gain... Dr. when around 60-70 %, use equally geared zeta 'd teams Padmes ) to right... Crit damage tenacity!!!!!!!!!!!!!!